# GameDefinition DLO Mappings

The GameDefinition object is a Salesforce standard object that you can ingest and map to Data Model Objects (DMOs) for use in Data Cloud-powered features and agents.

![Object Mapping Diagram for GameDefinition](https://a.sfdcstatic.com/developer-website/sfdocs/data-cloud/media/data-cloud-dmo-mapping/standard_mappings/GameDefinition_obj_mappings_v3.svg)

## Mappings to the GameDefinition DMO Object

The GameDefinition DLO is mapped to the [GameDefinition DMO](/docs/data/data-cloud-dmo-mapping/guide/c360dm-si-gamedefinitiondmo-dmo.md).

![Mapping diagram for GameDefinition DLO to GameDefinition DMO](https://a.sfdcstatic.com/developer-website/sfdocs/data-cloud/media/data-cloud-dmo-mapping/standard_mappings/GameDefinition_to_GameDefinitionDmo_def_v3.svg)

- The GameDefinition DLO field **DataSource** maps to the GameDefinition DMO Object **DataSourceId** field.
- The GameDefinition DLO field **DataSourceObject** maps to the GameDefinition DMO Object **DataSourceObjectId** field.
- The GameDefinition DLO field **Description** maps to the GameDefinition DMO Object **Description** field.
- The GameDefinition DLO field **EndDate** maps to the GameDefinition DMO Object **EndDateTime** field.
- The GameDefinition DLO field **ExpirationPeriod** maps to the GameDefinition DMO Object **ExpirationPeriod** field.
- The GameDefinition DLO field **ExpirationPeriodUnit** maps to the GameDefinition DMO Object **ExpirationPeriodUomid** field.
- The GameDefinition DLO field **Id** maps to the GameDefinition DMO Object **Id** field.
- The GameDefinition DLO field **IsGameAssignmentRequired_boolean** maps to the GameDefinition DMO Object **IsGameAssignmentRequired** field.
- The GameDefinition DLO field **Name** maps to the GameDefinition DMO Object **NameInterfaceField** field.
- The GameDefinition DLO field **StartDate** maps to the GameDefinition DMO Object **StartDateTime** field.
- The GameDefinition DLO field **Status** maps to the GameDefinition DMO Object **Status** field.
- The GameDefinition DLO field **TimeoutDuration** maps to the GameDefinition DMO Object **TimeoutDurationNumber** field.
- The GameDefinition DLO field **Type** maps to the GameDefinition DMO Object **Type** field.
