Join us for a special celebration as we hit our 200th episode! Discover how the Godfather of Trailhead, Josh Birk, came to earn his title. Josh walks us through his journey from creating an application named ‘Medals’ on Node.js to kickstarting the innovative project of Trailhead. Listen in as he explains how he combined anonymous Apex and the REST API to gauge completion and how this led to the birth of the Trailhead platform.

Josh also shares the amazing stories from his 13-year journey at Salesforce. We also discuss his unforgettable three-city tour in India and how Trailhead provided people with the resources they needed to learn Salesforce and get certified. 

As we reminisce about our past episodes, we’re also excited about the road ahead. We’d love for you to be part of our upcoming 300th episode, so stay tuned!

Show Highlights:

  • The role of role-playing video games in maintaining mental health during the pandemic and how they influenced Josh’s professional career.
  • How Josh’s gaming passion led to the creation of ‘Medals.”
  • Josh’s 13-year tenure at Salesforce.
  • The impact of Trailhead where it enabled many individuals to master Salesforce and earn their certifications.
  • Josh’s transition from the Salesforce Developer Podcast to Salesforce’s Admin Relations.

Links:

Episode Transcripts

Josh Birk:
Well, and honestly, I’ve credited the podcast with helping keep my sanity through the pandemic because, all of a sudden, I couldn’t go on the road and I couldn’t see my community and I couldn’t go to shows and I couldn’t go to events, I couldn’t keynote anything, but I still got to talk to people. That was really important. And so as much as the pandemic sucked, and yes, let’s put it behind us, but the podcast was very well-timed for it and very helpful.

Julián Duque:
And you already know him, Josh Birk, the Godfather of Trailhead, a long-time host of the Salesforce Developer Podcast. I’m Julián Duque, your new host, here on the podcast with your stories and insights from developers, for developers. And today is a very special day. We are celebrating 200 episodes. A very special episode, indeed. 200 episodes of the Salesforce Developer Podcast. And of course, on this one, we need to have Josh as our guest. Hello, Josh.

Josh Birk:
Hello, Julián. It’s great to be here.

Julián Duque:
I’m so happy and honored to be taking the baton on this great project that you have been leading for more than three years.

Josh Birk:
Yeah.

Julián Duque:
Three, four years now.

Josh Birk:
Yeah, we kicked off Dreamforce 2019. So it’s been a pandemic and a half, yeah.

Julián Duque:
A pandemic and a half. Oh my God. Let’s keep that way back in there because I feel like there is a portion of time that got sucked by a black hole or something.

Josh Birk:
Oh, yeah. Well, and honestly, I’ve credited the podcast with helping keep my sanity through the pandemic because, all of a sudden, I couldn’t go on the road and I couldn’t see my community and I couldn’t go to shows and I couldn’t go to events, I couldn’t keynote anything, but I still got to talk to people. That was really important. And so as much as the pandemic sucked, and yes, let’s put it behind us, but the podcast was very well-timed for it and very helpful.

Julián Duque:
Nice. And now we are recording the episode 200, and this is amazing.

Josh Birk:
Yeah.

Julián Duque:
For me, my lifesaver in the pandemic was Dungeons and Dragons.

Josh Birk:
Nice.

Julián Duque:
So I was able, also, to connect with my folks, my community, create a lot of stories and live in a kind of fantasy world-

Josh Birk:
Nice.

Julián Duque:
… while we were locked in our houses.

Josh Birk:
I like it. I like it. Yep. Yeah. Not shockingly, video games was another one for me.

Julián Duque:
Of course.

Josh Birk:
But yeah, that’s a whole other kettle of fish.

Julián Duque:
What are you currently playing? Are you playing any game right now?

Josh Birk:
So I am currently playing two games. I am playing Graveyard Keeper on the Nintendo Switch, which I wouldn’t have even known about, but a comedian out of New York was streaming it. And I was just looking for something new, and it’s a very strange… It’s like a one part sim, one part RPG, and I’m finding it way deeper than I thought it was going to be.
And then, of course, the unsurprising one is I am indeed playing Starfield. Of course.

Julián Duque:
Starfield?

Josh Birk:
Like everybody else on the planet. Well, a large portion of the planet.

Julián Duque:
I don’t own an Xbox, so I cannot play that one, but definitely looks cool. I just finished a whole first playthrough on Baldur’s Gate 3.

Josh Birk:
Nice. How long was the playthrough?

Julián Duque:
I invested maybe 110 hours.

Josh Birk:
Wow, nice. Nice.

Julián Duque:
Yeah, and I completed maybe 43% of the challenges, so still have a lot of time to play with. And I will start a second playthrough sometime soon.

Josh Birk:
Yeah.

Julián Duque:
Now I started Phantom Liberty.

Josh Birk:
Oh, nice.

Julián Duque:
Cyberpunk.

Josh Birk:
I’ve heard very good things about it. I kind of put Cyberpunk on the shelf because I played it early in its lifespan and it wasn’t great then. But CD Projekt Red has had a history of making their stuff turn around if you give them enough years, so it’s probably going to get dusted off the shelf in the near future.

Julián Duque:
Yeah. Josh, speaking about games, what is your favorite game of all time?

Josh Birk:
Ooh.

Julián Duque:
All time?

Josh Birk:
Oh, that’s a hard one. I mean, I’ve been gaming since the Atari 2600 days. My grandmother got an Atari 2600 to lure her grandkids over and be at her house for hours at a time, which worked beautifully. Very intelligent woman.
I think, of all time, I have to say XCOM, the original XCOM.

Julián Duque:
XCOM?

Josh Birk:
Yeah.

Julián Duque:
Okay, that’s a great one.

Josh Birk:
I think it’s one of the early games that I really spent just so much time. And I don’t know if I’ve ever actually beat it, the last part of that game. It’s so fricking hard. I would get to the final chapter so many times, and then I think I just put it down and then, like three months later, I’d pick it back up again.
So yeah, XCOM, old-school strategy game. And I’m talking the old 16-bit version, not the new one.

Julián Duque:
Not the new one, of course.

Josh Birk:
The 3D version that came out recently, yeah.

Julián Duque:
Yeah, I have one classic game from the Super Nintendo, which is Chrono Trigger, an RPG-

Josh Birk:
Cool.

Julián Duque:
… as one of my favorite ones.

Josh Birk:
Classic, yeah.

Julián Duque:
Along with Final Fantasy 6.

Josh Birk:
Yep.

Julián Duque:
And modern time, I will say The Witcher 3.

Josh Birk:
It’s high up there. It’s really high up there. Witcher 4, Ocarina of Time.

Julián Duque:
Ocarina of Time, masterpiece.

Josh Birk:
Breath of the Wild. There’s this echelon of RPG games that it’s almost hard for me to say which was the masterpiece out of all of them.

Julián Duque:
Oh my God, yes. We understand each other on RPGs. That’s good.

Josh Birk:
Yeah.

Julián Duque:
Josh, I’ve seen in your bio, and you have mentioned this before and I bet this story has been told many times, but I want to hear from you why you are known as the Godfather of Trailhead.

Josh Birk:
So the first thing is I don’t know who gave me the title. I assure you, it was not myself. I think it was Sandeep Bhanot who was the product lead on Trailhead year one, as I like to call it, the first year we actually tried to take Trailhead to production.
But the story goes, and I’ll try to keep this moderately short because otherwise it’s a 30-minute theater session, the story goes is that we were looking, and I mean we kind of as both from evangelism and from the DX team, we were kind of looking at our slate of what we were offering people in terms of online and in workshops. And at the time, I was primarily in charge of maintaining our workshop material. And maintaining the workshop material was working through the workbooks, which used this very famous warehouse example, and a lot of the DX team had this very, “Here’s Apex. Here’s Visualforce. Here are these things.”
And two ideas occurred around the same time. And the idea I had was the fact that I keep doing these workshops, and the workshops were almost exclusively 101, “Welcome to the platform. We’re going to talk to you about the basics of the Salesforce platform so you can start developing on it.”
But the problem was I would have advanced people in the room every single time. So I would have two people sitting next to each other, one person not a coder, not a developer, doesn’t understand programming basics, and I’ve got another person sitting next to them who’s a three-year veteran of the platform itself.
And what happened was we would end it with trivia. And at the end of the day, I would ask random questions, and one of the random questions I would ask was, “How far did you drive to get here?” And I never expected people to say things like, “Oh, three hours.” Three hours. And I’m doing the math, I’m like, “Three hours here-

Julián Duque:
Three hours is a lot.

Josh Birk:
… and then three hours back, that’s six hours.” And this is like an eight-hour workshop, so you’re spending almost as much time on the road that you are in my class. And the horror idea that somebody would do that and not learn anything terrified me. I was in constant fear of hitting that piece of feedback. The piece of feedback that would have killed me was, “This day was not worth it,” right?

Julián Duque:
Mm-hmm.

Josh Birk:
So it was actually in conversations with Peter Chittum, and he and I were talking about using GitHub as a means to show code samples, but code samples that you would have to finish. So we called it extra credit, and we put up these things like, “Here’s part of an Apex REST class, complete it so that it does this,” sort of thing. And so at the end of every module, I’d be like, “Oh, if you already know Visualforce, here’s a Visualforce extra credit. And you can go do that instead of doing this 101 stuff that you don’t need to know.”
And so we put it together and we launched it… I think I used it for like three workshops before we canceled the workshop program. It worked really well. People really enjoyed having something to do during that time. And so I was like, “Well, what if we could take this and kind of automate it a little bit?”
And so I created this application called Medals. It was running on Node.js. It was a Canvas application, and if listeners don’t know what that is, please Google it. But it was a Canvas application running on your Developer Edition. And effectively, you could search for… The original design was literally just a search bar, and you could search for Apex. And it would come up with these challenges that you could do in your Developer Edition or on Apex.
And then after you’d do the challenge, you’d press a button and the node would go back to REST APIs and basically say, “Did you complete this challenge correctly?” And if you completed the challenge correctly, then bling, a little button came up, “You’ve earned a medal,” sort of thing.

Julián Duque:
Okay. And did it draw on unit tests, or it was just checking… How it was checking the completion?

Josh Birk:
It used a combination of anonymous Apex and it would look at your class. It would say things like, “Did you name the class correctly?” and stuff like that.

Julián Duque:
Oh, okay.

Josh Birk:
Yeah. So unit tests was actually an idea Jeff Douglas put together. And it’s little-known that Jeff Douglas actually had a prototype very similar to Medals that just never really surfaced up before his time here at Salesforce.
But the other thing that happened was, at the same time, DX was coming up with this project called Learning Paths. And Learning Paths was this idea that, instead of having 10 different workbooks all isolated on their own, we would give you a starting point and an ending point and we would walk you through what you would need to know throughout that thing. And so they started coming up with these ideas of, “Well, if you’re a new developer, what’s the path that you should go down in order to learn how to develop on the platform?”
And so I was in Reid Carlberg’s basement, of all things, because he was tinkering around with this 3D printer at the time. And I was showing him Medals, and he was my boss at the time, and I’m like, “Do you want me to put this in a presentation? Should I throw it in an email? What should I do?” He was like, “Do a video because, if you don’t see this in action, you don’t get it.” And I think that statement is probably the reason… Reid saying that and putting that in my head is probably the reason we have Trailhead today.
Because I made it into a video, and Adam Seligman, who was Reid’s boss at the time, went nuts over it. And then Mike Rosenbaum, who I think was Adam’s boss, went nuts over it. And they were basically like, “Why are we looking at these other solutions? Let’s build it on our platform. Let’s merge it with what the DX team is doing with Learning Paths.” And so it was nuts because everybody was so excited. They were all like, “This is the right thing to do. Let’s build this.”
And then the other little-known fact is I also named Trailhead.

Julián Duque:
Oh.

Josh Birk:
Yeah, I know. Those people don’t-

Julián Duque:
That’s why.

Josh Birk:
This one has snuck by the annals of history. Because I knew Medals wasn’t going to make it through marketing because Medals sounded like… First of all, it was too close to Salesforce or somebody who has trophies and all those kind of stuff, which was a little bit like… Gaming achievements definitely was part of the design, but it also sounded a little bit too much like going to the gym. It just didn’t sound fun enough for where… Because that was the other thing, the team really wanted things to be fun and kind of lightweight. And this was even before the days of Chris Duarte. But when Chris finally took the editor-in-chief, she ran with that hardcore.
So Trailhead, little-known fact, Trailhead is actually a double entendre. Trailhead both refers to a trailhead, the beginning of a path. Also, I’ve always been a big fan of alternate reality games, which is-

Julián Duque:
Oh, yeah.

Josh Birk:
Yeah? So it’s a little-known marketing concept of doing an online scavenger-hunt-style game to announce people. There’s puzzles and clues and all of these kind of stuff. And the way, back in the day, they would start those games is that they would give somebody in the community a physical object, like a cassette tape or a CD or something like, and they called those trailheads.

Julián Duque:
Oh.

Josh Birk:
It was the start of the game. So for me, it was like, “Well, this is perfect because it’s about adventure and exploration, and it’s also about gaming.” And there’s this weird little bit of trivia that most people don’t know about that got it its name.
So it’s an outdated term at this point, but back when Apex was new… And oh, I’m blanking on his name. This is so embarrassing because I actually interviewed with him when I got my job here. Anyway, he was known as the Godfather of Apex. It was kind of a thing. If you crafted this thing, you sort of became Godfather of Apex or Godfather of Visualforce, so it’s kind of we don’t really do that much anymore.
But I think it was Sandeep who started tossing around Godfather. And I liked it because I don’t like saying that I created Trailhead because a lot of people created Trailhead. It’s taken a village to get that thing going. Invented I’m kind of okay with. But what I like about Godfather is it gives me kind of a spiritual ownership over it, but don’t put my code in production. Don’t come to me when it’s got failing grades, but I’m around to talk if it needs the help.

Julián Duque:
You were part of the conception, the fundamentals.

Josh Birk:
Yes.

Julián Duque:
I love it. Thank you for sharing that. You have been at Salesforce for around 13 years.

Josh Birk:
Yeah, November 2010 was my start.

Julián Duque:
Wow, so that has been a lot of time.

Josh Birk:
Yeah.

Julián Duque:
In those 13 years, besides the story you just told us, what has been your most memorable moment?

Josh Birk:
Oof. I remember being-

Julián Duque:
Just one.

Josh Birk:
Yeah.

Julián Duque:
I guess you have a lot of stories, as well.

Josh Birk:
The one that jumps to mind, because it’s kind of a flash-bang memory for me because Marc Benioff’s involved in it, I was onstage. It would have been Dreamforce 2016-ish. I kind of think they all sort of blur together. Anyway, I’m onstage talking to an Alexa device, which is updating Visualforce in realtime, which was this little trick that I did using a Chrome extension in some of my early experiments with Alexa.
And the reason I remember that is because Marc Benioff was in the back of the audience with Adam Seligman. I think this was the Dreamforce right before Trailhead. And I remember Adam coming up to me later and being like, “Yeah, I got to tell Marc Benioff that you were controlling Salesforce with your voice.” And I’m like, “Okay, cool.”

Julián Duque:
Nice.

Josh Birk:
Maybe one of the few times Marc knows who I am, or has experienced me in person. But yeah, I have kind of made a weird career of doing strange, interesting things onstage.

Julián Duque:
That’s how you make a name, for sure.

Josh Birk:
Right.

Julián Duque:
And what about the podcast? What has been your most memorable moment while hosting the podcast until today?

Josh Birk:
I think the one… I had this very weird moment with, and I apologize, Shane, or whoever this is supposed to be, but I’m almost positive it was Shane McLaughlin, because I frequently asked people, “How did you get involved in the Salesforce ecosystem?” and things like that. And it turned out Shane got involved in the Salesforce ecosystem through one of my workshops.

Julián Duque:
Oh.

Josh Birk:
It was me. It was me doing a workshop. And he tells me that, and it was just so surreal that I’m partially responsible for Shane getting into our ecosystem and doing… I mean, not that I’m responsible for the wonderful things that he’s done, but I gave him that introduction. And then for that to come all the way full-circle and have him on the show, it was a very, “Oh, dang.” It’s an interesting little ecosystem out there.

Julián Duque:
Yeah. It is one of the things I love the most about our role is the impact we can have on others.

Josh Birk:
Yeah.

Julián Duque:
And hope these people that are learning from us, consuming our content, they can also have a great impact on more people and it became a movement of some sorts.

Josh Birk:
Yeah. And I came to this job being a consultant, and I’ve always said that evangelism is like the inverse of being a consultant because, when I’m a consultant, I get to talk to very few people very specifically about their projects, and everything I do is basically a secret between me and them. And evangelism, I get to talk to a whole bunch of people and we make the conversations as public as possible and we share as much as we can. And that, I don’t think I realize how much of a positive change that was going to have on my life.

Julián Duque:
And 13 years doing that.

Josh Birk:
Yeah.

Julián Duque:
I bet the impact has been great.

Josh Birk:
It’s interesting to ponder from time to time. Another Trailhead story is I did this three-cities tour in India, which was wonderful and is easily one of my most memorable moments of my life. Me and Kavindra Patel went out there and we did these day-long workshop/presentations. But they weren’t workshops in the same way we’re doing.
So I remember sitting late at night playing video games, and all of a sudden, my phone just starts blowing up because Kavindra had added a, “Tweet if you registered for this India tour.” And we sold out in a day. And we’re talking like 200, 300-people rooms. And so it was big, it was fun. I got to talk to so many people.
But the frustrating thing was, once again, this was a beginner to intermediate crowd, and so I had people come up to me like, “Okay, this is great, but what do I do now? What do I do next? Where do I keep learning?” if they’ve done all the workbooks. Because, honestly, at that point, we were like, “Oh, we’ll funnel you into certifications.” And certifications in India is different than here in the States and in Europe. You have to have a company willing to do it, and the companies in India aren’t as willing as many of the companies are here. So it wasn’t a great answer. If basically their company wasn’t willing to do it, I didn’t have an answer for them, which as an evangelist, didn’t feel great.
And so we created Trailhead. And then the year after Trailhead had released and it was finally actually kind of popular, I had three guys come up to me at a bar from India, and they were just like, “We just want to thank you because now we have Trailhead.” And you have to understand, everybody in India is doing this.

Julián Duque:
Wow.

Josh Birk:
And it just hit me full in the face. I didn’t even intend to give myself from three years earlier an answer, but we finally provided a good answer.

Julián Duque:
That’s so inspirational. I mean, I have to thank you, as well, because I have a lot of years of experience working with software and all of these things, but I came from a different community. And when I joined the company, I didn’t know anything. So I’ve been still learning from Trailhead, and now it is my to-go resource for anything new and my to-go resource to recommend for folks-

Josh Birk:
Gotcha.

Julián Duque:
… that now as me, “What do I do next?”

Josh Birk:
Right. Yeah.

Julián Duque:
Especially about, “Okay, I want to get certified, but where do I need to go to learn those skills to get certified?” And gladly, we have training for that.

Josh Birk:
Yeah. It was weird, I was at Microsoft’s Build Conference, and I had a guy come up to me and they were like, “Hey, my team’s all Microsoft, but we’re going to start adopting Salesforce and we’re going to do some Apex and development and stuff like that. Where can I go to learn more?” And I just said, “Trailhead.” And they were like, “What?” I was like, “Just go to Trailhead.”
And at the time, this is how far in front of this kind of concept of learning Salesforce was, he kind of thought I was pulling his leg. He’s like, “It can’t be that simple.” I’m like, “Seriously, go to Trailhead. You will get what I’m talking about once you get there.” So yeah, it’s been a trip, and I don’t think it’s ever going to stop being entirely surreal.

Julián Duque:
That’s beautiful. One update for our audience, starting this episode, I will be becoming your main host-

Josh Birk:
Yes.

Julián Duque:
… for this Salesforce Developer Podcast.

Josh Birk:
Yes. And congratulations.

Julián Duque:
Josh is moving onto, I guess, more exciting things.

Josh Birk:
It’s a right turn. So it still sounds a little weird to say, but I’m over in admin relations now. But I think that’s kind of, and I’ve had my new boss, Rebecca Saar, I’ve had a lot of good conversations with her about this, I think it’s a sign of the times that we are seeing a crumbling divider between our audiences when it comes to saying, “Well, that’s technical and that’s not technical.”

Julián Duque:
Mm-hmm.

Josh Birk:
If you’re building on a flow that’s doing an HTTP callout to Twitter and bringing back JSON and then transforming it back into a custom object, how non-technical is the stuff that I just said? So they’re like, “We want to have somebody with that development background who can kind of bridge the gap.”

Julián Duque:
Yep.

Josh Birk:
And as you know, we’ve had a very tumultuous year at the company, and that kind of an evolution sounded like an interesting challenge. And the weird thing is, I’ve actually been coding more in this role in the last year working with Jen Lee and Lisa Dick and the keynote team helping prop up demos and demo orgs and all this kind of stuff than I have since at least 2019, at least since before the pandemic. And that’s been nice. It’s been nice to get my hands dirty again and actually try to produce, make Apex do what I want it to do and make [inaudible 00:22:23] do what I want it to do.

Julián Duque:
That’s beautiful. And what you say is totally true, when I started learning flow, for example, for me, it was, “Okay, this is technical stuff. I need to know what I’m doing. This is not just drag and drop. I have to have a fundamentals of programming to properly do this.”

Josh Birk:
Yeah.

Julián Duque:
So it’s glad that that approach is being taken.

Josh Birk:
Yeah. It’s been fun. Building demos for the keynote was a lot of fun. It was a bit bizarre experience because, when you have that role when you’re watching the keynote, you’re not watching what everybody else is watching. You’re watching the thing that broke three times but then mysteriously went away.

Julián Duque:
Yeah.

Josh Birk:
And you’re just crossing your fingers. It’s like, “Please do not show an error message when John [inaudible 00:23:12] is onstage.”

Julián Duque:
“Please, please, please.”

Josh Birk:
“Please do not show an error message.” But yeah, it’s been interesting. And seriously, congratulations to you, sir. And I have so much faith in you for this. I’m so glad it’s you who is taking the reins because I know you’ve got podcasting and the audience in your DNA, and I know you’re wired for this and I think you’re going to do just an amazing job.

Julián Duque:
I love this. Thank you very much for the great opportunity. It’s an honor, as I said. And I love our audience, our community. So I’m here to serve. So also, if you have any feedback for me, please, you know my Twitter is there. You can send me any message. DMs are open. I’m pretty easy to find, as well, so let’s make friends. I just want to be here serving my community.

Josh Birk:
He’s very friendly, everybody. Very, very friendly.

Julián Duque:
For sure. For sure. Should we expect hearing from you maybe on the admin podcast? Are we going to miss your voice or maybe you will join Mike co-hosting the admin podcast? What’s going to happen?

Josh Birk:
So long-time or faithful listeners to this pod have heard me with Mike and Gillian. Mike has started a monthly Coffee with the Evangelists episodes, and so it’s just me, Mike and Gillian on the mic talking about whatever topics Michael has on his head at that point. So if anybody’s going to miss my voice, feel free to jump over to the admin podcast.
We’ve been using them in this podcast because, yeah, every now and then, there’s an admin focus to it, but mostly, it’s usually what technology has changed in the last three years, or what was the last fly-by-night thing that we had to deal with and stuff like that. So most of the topics are pretty generic, so you’ll hear me there.
I’ll probably show up on this show from time to time, but don’t wait for that. I’m taking a vacation here, people. And that’s the thing, so the dust has kind of settled from Dreamforce, and I think sometime early next year is when I start thinking about what do new projects look like?
So I have a whiteboard, and it’s basically my source of truth of all things. And for the first time since 2019, one side of it is completely blank because that’s the side of the whiteboard… When people are like, “How do you plan and produce a podcast weekly?” I’m like, “Well, I use a whiteboard. That’s my big tool.” So that has not been cleaned since 2019. And now I have a big, white sheet and I don’t know what I’m going to put on it yet. But the power of a white sheet is you look at it and you want to draw something on it.

Julián Duque:
Yeah. Let’s hope it is going to be one of those great ideas that-

Josh Birk:
We’ll see.

Julián Duque:
… was the foundation for something as big as Trailhead, for sure. Josh, this has been an amazing conversation, amazing 200 episodes that you have brought us on the Salesforce Developer Podcast. Do you have anything to say to our audience? But take into account that this is not a goodbye, of course. We would love to have you back as a guest.

Josh Birk:
Yep.

Julián Duque:
Or why not, as a host again.

Josh Birk:
Yeah.

Julián Duque:
So is there anything that you want to say?

Josh Birk:
So I will say, and I think this is just sort of core, at least my philosophy of evangelism and advocacy, and I think it’s one that we share, people have asked me, “What’s Trailhead for? And why do we have it?” And so a podcast is sort of the same thing. Trailhead is for the trailblazers. I’ve always said that. And if it wasn’t for our passionate community of people who want to learn and want to help each other and want to do things like Salesforce Saturdays and stuff like that, we wouldn’t have Trailhead.
And the same thing, this podcast, part of its intent was to shine a light on interesting and fun and useful things that people were doing in the community. And so to the audience, you’re the content. The reason why this show has been successful is because you all are out there doing amazing things, and we’re going to want to continue putting a microphone to that.
So I just have a huge place in my heart for the listeners and all of my guests, but yeah, it’s the fact that we have this amazing community that we’ve been so successful so far.

Julián Duque:
Yeah, that’s true. And listeners, this space is also your space, the microphone is also yours. If you have something to share, please let us know and we will schedule a conversation with you, for sure.

Josh Birk:
Love it.

Julián Duque:
Josh, thank you very much for everything you do, and I’m looking forward to hearing your sweet voice again.

Josh Birk:
Sounds awesome. Thank you, sir. And, well, good luck moving forward.

Julián Duque:
Thank you. Like the HTTP status code 200, this podcast has been a success, and we hope it continues like that. Also, I’m looking forward to celebrating our episode 300.
If you want to learn more about this show, head onto developer.salesforce.com/podcast, where you can hear all the episodes and read the show notes. Thank you, everybody, and talk to you the next time.

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